Franken
Unity 3d game that is story-driven. The narrative involves a humorous encounter with one of Frankenstein’s failed creatures. Made in 2022.
I programed this game in 2022. I created the character using ZBrush and Maya for this story-driven game. The narrative revolves around a character’s conversation, specifically with one of Frankenstein’s failed and comical creatures. The story is light-hearted with occasional humor. Frankenstein’s assistant is tasked with testing, researching, and disposing of the creature, but it unexpectedly comes back to life. Players have the choice to either befriend the creature or face a different outcome.
Project type
Unity 3D
Date
June 2022