orange gun shot

Entombed

Used Unreal Engine 5 and MotionBuilder for a live mocap project. In a group, I helped with storyboarding, scanned my face for meta human, acting and created my end product. 

This Live mocap project involved real-time movement capture, eliminating the need for post-processing in Cortex. Within a group setting, I helped with storyboarding, and conceptualization, and produced my individual end product. My face was scanned for the project, transforming it into a metahuman. The character, inspired by my facial features, underwent a gender swap to become Bob. I also took on the acting responsibilities for the project.