Soul Crusher
I developed this 2d platformer. I initially created this project in 2021 for an assignment. In 2023, I revamped the game for my Game-A-Week assignment, since the theme was remaking something from the past. The original version lacked visual appeal, as I had made it in black and white due to laziness. The new version, however, features colors and an overall improved aesthetic. The primary focus was to enhance the visuals of the old version, with some of the original mobs still present but recolored.
Project type
Unity 2D
Date
Original: 2021 – New: June 2023